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Text File  |  1996-10-12  |  17KB  |  198 lines

  1. ================================================================
  2. Title                   : "The Cinema of Death" (The others are just 
  3.                           graphic and sound pwads which I put seperate 
  4.                           if you just wanted to play with the graphics 
  5.                           or sound alone,etc...)                                                                                    
  6.  
  7. Filename                : CINEMA.WAD
  8.  
  9. Author                  : Jonathan Daughtrey
  10.  
  11. Email Address           : jld@gc.net
  12.  
  13. Misc. Author Info       : I am 14 years old and this is my first pwad. I got 
  14.                           this new Gateway 2000 computer in December of 95. 
  15.                           I live also in a small town and hope to make some
  16.                           more pwads, although not as big as this one. 
  17.                            
  18. Description             : This massive wad has many cool suprises, new                                                                               graphics, textures,and host of great sounds and                                                                               music.  I used sound effects from the Star Wars                                                                               Trilogy, Stardoom, and some ideas.  The cross bow                                                                                                         that replaces the BFG-9000,which we all know
  19.                           what it stands for,was taken from Heretic and                                                                                                          redone to be or at least try to be similiar
  20.                           Chewbacca's in case you didn't notice.  I also 
  21.                           scanned some of my other favorite video games and
  22.                           scanned them to be theatre posters on the wall. 
  23.                           A lot of the sounds with the exception of the                                                     players death sound which was recorded off of the                           Mortal Kombat 3 CD-ROM,because I love that sound!,
  24.                           came off of the stardoom wad.  Some of the others                                                                               were recorded off the Star Wars Trilogy with my                                                     Magnavox Radio\Cassette Recorder, then I used a                                                                               line from the headphone jack into the line-in port                                                                               on my Soundblaster PnP 16 Sound Card to get the                           sounds into my computer to save them as Wave                                                     files.  At first I did the same thing except I
  25.                           tried to play the sounds off tape into the                                                                               microphone, but it sounded just too damn scratchy!  
  26.                           Then I gave up hope on this until I remembered the  
  27.                           line in my dad's drawer.  After testing it to see
  28.                           if it would transmit sound, and it did an                                                                                                                                                                                                      excellent job, I knew I could have a whole lot
  29.                           better sound quality.  Note that I listed every
  30.                           editor, hardware and even the operating systems
  31.                           I used, which may have been stupid but I felt a 
  32.                           need to type and to plug the quality of Gateway                                                                                                         2000, Microsoft, and especially Windows 95 and
  33.                           DOS 7.0 because of how great they truly are.  
  34.                           HOPE YOU ENJOY IT!!!!!!!!! 
  35.                            
  36. Additional Credits to   : all the other great wad designers and programmers
  37.                           that inspired me to learn how to create great 
  38.                           wads and allowed me to use graphics and sprites 
  39.                           such as Justin Fisher and Steve McCrea, and 
  40.                           whoever the hell created Stardoom! I love those 
  41.                           damn graphics and sounds!  I also thank Gateway 
  42.                           2000, Microsoft, Sams Publishing for making a  
  43.                           great book, "Tricks of the Doom Gurus", on how 
  44.                           to build wads, which only costed me $15 because 
  45.                           of a $15 discount I got for getting my card 
  46.                           punched for the last time because of buying a 
  47.                           $15 dollar Heretic strategy guide just to get 
  48.                           the codes because I didn't yet have internet 
  49.                           access, all the D!ZONE products, the Internet, 
  50.                           George Lucas and Lucas Films for making my all 
  51.                           time favorite movies which me and everyone else 
  52.                           could get some great ideas from, all of the 
  53.                           other software companies whose products I used, 
  54.                           and most, most importantly my parents for 
  55.                           buying my computer and all the peripherals.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              
  56.                           
  57. ================================================================
  58.  
  59. * Play Information *
  60.  
  61. Episode and Level #     : E1M1 
  62. Single Player           : Yes
  63. Cooperative 2-4 Player  : Yes, although not tested.             
  64. Deathmatch 2-4 Player   : Yes, although not tested.  This level's size
  65.                           and numerous hiding places would probably
  66.                           be great fraggin fun without all those damn
  67.                           monsters, that is if it works!
  68. Difficulty Settings     : Not Implemented       
  69. New Sounds              : Yes
  70. New Graphics            : Yes
  71. Demos Replaced          : All
  72.  
  73. * Construction *
  74.  
  75. Base                    : New level from scratch and my first one at that!
  76.  
  77. Build Time              : Months of hard work and difficulty but in the
  78.                           end it was well worth it.
  79.  
  80. Editor(s) used          : EdMap v1.31,EdMap v1.40,DCK v2.x,BSP v1.2x,
  81.                           WARM v1.1,WARM v1.6,RMB v2.1,DEHACKED v3.0a,
  82.                           DMGRAPH v1.1,DMAUD v1.1,DeuTex v3.4,DeuSF 
  83.                           v3.4,DeuSF v3.8,DMMUSIC v1.0a,Mus2Midi v1.0,                                                                                                                                                                                                                                                                                               Paint Shop Pro SHAREWARE v3.11,Creative Wave 
  84.                           Studio,v2.0,iPhotoPlus,Microsoft Paint,Midi2Mus
  85.                           v2.04,Sound Recorder 32,TED v1.2,NewWadTool 
  86.                           v1.3,Wintex v3.4,Wintex v4.2,Pkzip v2.04g,
  87.                           Pkunzip v2.04g,WordPad,Notepad,and most
  88.                           importantly Windows 95 and MS-DOS 7.0. 
  89.                           
  90. Hardware used           : Gateway 2000 P5-100 with a 15-inch Vivitron                                                                          
  91.                           Monitor, 64-Bit STB Powergraph video card, 
  92.                           Sound Blaster 16 PnP Sound Card, 6x Wearnes
  93.                           CD-ROM, a standard keyboard, a Microsoft ergonomic
  94.                           mouse, set of 40-watt Altec Lansing speakers, a 
  95.                           Magnavox Radio\Casstte Recorder, the scanning was 
  96.                           done with a 16.8 million hand-held Mustek\Twain 
  97.                           compliant scanner, and a Gateway Telepath 28.8 
  98.                           Modem for surfing the Net.
  99.  
  100. Known Bugs              : There are no visible errors in this stage at all, 
  101.                           except maybe a few slime trails in the big room                                                     with the Snake Steps and some rooms may be a bit                                                                                                         slower then others because of their size.  I had 
  102.                           a few early problems with some HOM, visplanes, and                                                                               map plane errors, but I think that they should be 
  103.                           fixed.  If you do run across any errors apologize, 
  104.                           even though it isn't my fault because I used the
  105.                           best Node Builder,WARM v1.6,and Reject Builder,
  106.                           RMB v2.1, nor is it their programmers fault.
  107.                           
  108. System Requirements     : At least a 486\DX100, 8 megabytes of ram, MS-DOS 
  109.                           v.5.0, and Windows 3.1 which would be very slow,
  110.                           a Sound Blaster compatible sound card to get 
  111.                           the experience of my Cinsound wad.  For full 
  112.                           enjoyment you should have at least an Intel 
  113.                           Pentium processor at least 60 mhz or higher,
  114.                           Windows 3.11 or higher, and 16 megabytes of ram
  115.                           for total speed or even higher and The Ultimate 
  116.                           Doom v.1.9. 
  117.                           
  118. Installation            : After you have unziped this file into your Doom 
  119.                           directory, simply type, "install", and hit enter.
  120.                           After the installation is complete simply type,
  121.                           "cinema", and you will play some bad assed wads!!!                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           
  122.  
  123. Conclusion              : I was forced to switch to DKC in the final steps 
  124.                           of building my level because of its terrible 
  125.                           memory restraints which caused it not to load up 
  126.                           the wad.  I was fortunate though because DKC was 
  127.                           a very powerful tool, even more powerful than 
  128.                           EdMap, except for when months of work was almost 
  129.                           destroyed forever when it kept crashing and 
  130.                           destroying the texture mapping in my wad, but 
  131.                           luckily I had it set to make a backup copy in 
  132.                           case of a tradgedy like this ever happened.  I 
  133.                           then remembered something on the H!ZONE CD called 
  134.                           the DKC-Fix.  I installed it and it did'nt 
  135.                           entirely fix the crashing problem but it did fix 
  136.                           the texture mapping from messing up.  I found 
  137.                           that it crashes the most when you pick the 
  138.                           textures or flats very fast.  I just wanted to 
  139.                           point out these issues to first time wad 
  140.                           designers.  Oh, I forgot to say that the reject 
  141.                           map build time was about 6 1/2 hours!  This was
  142.                           because I did a perfect build. 
  143.                     
  144. * Copyright / Permissions *
  145.  
  146. Authors MAY use these pwads as a base to build additional
  147. levels, feel free to use any of my ideas, graphics, textures,
  148. or sound and music.  I grant this permission because I'm not
  149. an uptight moron who thinks that there pwads are so awesome
  150. that they can't even be touched by anyone except them, besides
  151. even if someone said that you could'nt use their levels to build
  152. additional ones, how would they stop you? Well in the words of
  153. Coolio,"I guess they can't, I guess they won't, I guess they
  154. front", whatever that means.    
  155.  
  156. You MAY distribute this WAD and the others, provided you include 
  157. this file, with no modifications.  You may distribute this file 
  158. in any electronic format (BBS, Diskette, CD, etc) as long as you 
  159. include this file intact.   
  160.  
  161. All names in this template that are either copyrighted, trademarks,
  162. or are restricted are trademarks of their respected companies and nor 
  163. do they endorse this project in any way.  I am no way responsible for 
  164. any computer, mental, or physical problems caused to you or others that 
  165. uses any of these files.  
  166.  
  167. * Where to get this WAD *
  168.  
  169. FTP sites: ftp://ftp.cdrom.com/pub/idgames/levels
  170.  
  171. BBS numbers: Not yet but I would like to or someone to upload this to 
  172.              Stonehenge BBS (860)684-6605 or (860)684-6607.  I would
  173.              but my phone bill is probably already going to be way too 
  174.              damn high. 
  175.  
  176.  
  177. Other: There are no other ways to get this.
  178.  
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